Scope

Minecraft plugin development covers custom gameplay mechanics, server administration tools, economy systems, minigame frameworks, and integration with external APIs. I build for Spigot, Paper, and common plugin platforms, with an emphasis on stability, performance, and clear documentation.

Process

Every plugin starts with a requirements call. I write a short spec, build the core features, test in a local server environment, then hand over the compiled plugin plus setup and configuration documentation.

Tech

Java for server-side plugins, with supporting tools in Python and JavaScript. I target Paper/Spigot APIs and keep dependencies minimal to reduce conflicts with other plugins.

Pricing

Simple plugins start from $300 AUD. Complex systems with multiple features typically start from $800 AUD. I provide a fixed quote before starting.

FAQ

Which Minecraft versions do you support?

I primarily build for modern Paper/Spigot releases. If you need an older version, let me know and I'll confirm compatibility before quoting.

Do you provide support after launch?

Yes. I include a bug-fix window after handover and offer ongoing maintenance packages if you want updates or new features later.

Can you integrate with existing plugins?

Yes. I review your current plugin stack during the requirements call and design the new plugin to coexist cleanly with what's already running.

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